Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID DYNAMICS_BODY_NODE_INPUT_MATRIX
Element Information
Sample Code
Example code for the id DYNAMICS_BODY_NODE_INPUT_MATRIX in GVdynbody
Note that this is not the actual code from the GVdynbody file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVdynbody.res)
MATRIX DYNAMICS_BODY_NODE_INPUT_MATRIX { INPORT ; }
Header File Code (GVdynbody.h)
#ifndef GVDYNBODY_H__ #define GVDYNBODY_H__ enum { DYNAMICS_BODY_NODE_INPUT_MATRIX = 1000, //First ID should start at 1000 }; #endif // GVDYNBODY_H__
String File Code (GVdynbody.str)
// C4D-StringResource // Identifier Text STRINGTABLE { DYNAMICS_BODY_NODE_INPUT_MATRIX "GlobalMatrix"; }