Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_FLOATMATH_FUNCTION_ID
Element Information
Sample Code
Example code for the id GV_FLOATMATH_FUNCTION_ID in GVfloatmath
Note that this is not the actual code from the GVfloatmath file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVfloatmath.res)
LONG GV_FLOATMATH_FUNCTION_ID { CYCLE { GV_ADR_NODE_FUNCTION; GV_SUR_NODE_FUNCTION; GV_MUR_NODE_FUNCTION; GV_DIR_NODE_FUNCTION; } }
Header File Code (GVfloatmath.h)
#ifndef GVFLOATMATH_H__ #define GVFLOATMATH_H__ enum { GV_FLOATMATH_FUNCTION_ID = 1000, //First ID should start at 1000 GV_ADR_NODE_FUNCTION = 1, GV_SUR_NODE_FUNCTION = 2, GV_MUR_NODE_FUNCTION = 3, GV_DIR_NODE_FUNCTION = 4, }; #endif // GVFLOATMATH_H__
String File Code (GVfloatmath.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_FLOATMATH_FUNCTION_ID "Function"; GV_ADR_NODE_FUNCTION "Add"; GV_SUR_NODE_FUNCTION "Subtract"; GV_MUR_NODE_FUNCTION "Multiply"; GV_DIR_NODE_FUNCTION "Divide"; }