Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_MATH_INPUT
Element Information
Sample Code
Example code for the id GV_MATH_INPUT in GVmath
Note that this is not the actual code from the GVmath file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVmath.res)
DYNAMIC GV_MATH_INPUT { INPORT ; MULTIPLE ; CREATEPORT 2; }
Header File Code (GVmath.h)
#ifndef GVMATH_H__ #define GVMATH_H__ enum { GV_MATH_INPUT = 1000, //First ID should start at 1000 }; #endif // GVMATH_H__
String File Code (GVmath.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_MATH_INPUT "Input"; }