Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_MATRIX2HPB_ORDER
Element Information
Sample Code
Example code for the id GV_MATRIX2HPB_ORDER in GVmatrix2hpb
Note that this is not the actual code from the GVmatrix2hpb file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVmatrix2hpb.res)
LONG GV_MATRIX2HPB_ORDER { INPORT ; CREATEPORT ; STATICPORT ; CYCLE { GV_MATRIX2HPB_ORDER_YXZ; GV_MATRIX2HPB_ORDER_YZX; GV_MATRIX2HPB_ORDER_ZYX; GV_MATRIX2HPB_ORDER_ZXY; GV_MATRIX2HPB_ORDER_XZY; GV_MATRIX2HPB_ORDER_XYZ; GV_MATRIX2HPB_ORDER_DEFAULT; } }
Header File Code (GVmatrix2hpb.h)
#ifndef GVMATRIX2HPB_H__ #define GVMATRIX2HPB_H__ enum { GV_MATRIX2HPB_ORDER = 1000, //First ID should start at 1000 GV_MATRIX2HPB_ORDER_YXZ = 1, GV_MATRIX2HPB_ORDER_YZX = 2, GV_MATRIX2HPB_ORDER_ZYX = 3, GV_MATRIX2HPB_ORDER_ZXY = 4, GV_MATRIX2HPB_ORDER_XZY = 5, GV_MATRIX2HPB_ORDER_XYZ = 6, GV_MATRIX2HPB_ORDER_DEFAULT = 7, }; #endif // GVMATRIX2HPB_H__
String File Code (GVmatrix2hpb.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_MATRIX2HPB_ORDER "RotationOrder"; GV_MATRIX2HPB_ORDER_YXZ "YXZ"; GV_MATRIX2HPB_ORDER_YZX "YZX"; GV_MATRIX2HPB_ORDER_ZYX "ZYX"; GV_MATRIX2HPB_ORDER_ZXY "ZXY"; GV_MATRIX2HPB_ORDER_XZY "XZY"; GV_MATRIX2HPB_ORDER_XYZ "XYZ"; GV_MATRIX2HPB_ORDER_DEFAULT "Default"; }