Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_NOISE_FUNCTION
Element Information
Sample Code
Example code for the id GV_NOISE_FUNCTION in GVnoise
Note that this is not the actual code from the GVnoise file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVnoise.res)
LONG GV_NOISE_FUNCTION { CYCLE { GV_NOISE_NOISE; GV_NOISE_TURBULENCE; GV_NOISE_FRACTAL; GV_NOISE_FBM; } }
Header File Code (GVnoise.h)
#ifndef GVNOISE_H__ #define GVNOISE_H__ enum { GV_NOISE_FUNCTION = 1000, //First ID should start at 1000 GV_NOISE_NOISE = 1, GV_NOISE_TURBULENCE = 2, GV_NOISE_FRACTAL = 3, GV_NOISE_FBM = 4, }; #endif // GVNOISE_H__
String File Code (GVnoise.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_NOISE_FUNCTION "NoiseType"; GV_NOISE_NOISE "Noise"; GV_NOISE_TURBULENCE "Turbulence"; GV_NOISE_FRACTAL "WavyTurbulence"; GV_NOISE_FBM "FractalBrownMovement"; }