Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_XPATTRACT_NODE_INPUT_FORCE
Element Information
Sample Code
Example code for the id GV_XPATTRACT_NODE_INPUT_FORCE in GVxpattract
Note that this is not the actual code from the GVxpattract file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVxpattract.res)
REAL GV_XPATTRACT_NODE_INPUT_FORCE { INPORT ; EDITPORT ; UNIT REAL; MINSLIDER -300.0; MAXSLIDER 300.0; CUSTOMGUI REALSLIDER; }
Header File Code (GVxpattract.h)
#ifndef GVXPATTRACT_H__ #define GVXPATTRACT_H__ enum { GV_XPATTRACT_NODE_INPUT_FORCE = 1000, //First ID should start at 1000 }; #endif // GVXPATTRACT_H__
String File Code (GVxpattract.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_XPATTRACT_NODE_INPUT_FORCE "Force"; }