Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_XPEMIT_NODE_EMITTER_SHAPE_ROTATION
Element Information
Sample Code
Example code for the id GV_XPEMIT_NODE_EMITTER_SHAPE_ROTATION in GVxpemit
Note that this is not the actual code from the GVxpemit file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVxpemit.res)
LONG GV_XPEMIT_NODE_EMITTER_SHAPE_ROTATION { CYCLE { NODE_EMORIENT_XPOS; NODE_EMORIENT_XNEG; NODE_EMORIENT_YPOS; NODE_EMORIENT_YNEG; NODE_EMORIENT_ZPOS; NODE_EMORIENT_ZNEG; } }
Header File Code (GVxpemit.h)
#ifndef GVXPEMIT_H__ #define GVXPEMIT_H__ enum { GV_XPEMIT_NODE_EMITTER_SHAPE_ROTATION = 1000, //First ID should start at 1000 NODE_EMORIENT_XPOS = 1, NODE_EMORIENT_XNEG = 2, NODE_EMORIENT_YPOS = 3, NODE_EMORIENT_YNEG = 4, NODE_EMORIENT_ZPOS = 5, NODE_EMORIENT_ZNEG = 6, }; #endif // GVXPEMIT_H__
String File Code (GVxpemit.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_XPEMIT_NODE_EMITTER_SHAPE_ROTATION "EmitterPlane"; NODE_EMORIENT_XPOS "X+"; NODE_EMORIENT_XNEG "X-"; NODE_EMORIENT_YPOS "Y+"; NODE_EMORIENT_YNEG "Y-"; NODE_EMORIENT_ZPOS "Z+"; NODE_EMORIENT_ZNEG "Z-"; }