Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_XPGEOM_NODE_INPUT_ONOFF
Element Information
Sample Code
Example code for the id GV_XPGEOM_NODE_INPUT_ONOFF in GVxpgeom
Note that this is not the actual code from the GVxpgeom file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVxpgeom.res)
BOOL GV_XPGEOM_NODE_INPUT_ONOFF { INPORT ; STATICPORT ; CREATEPORT ; }
Header File Code (GVxpgeom.h)
#ifndef GVXPGEOM_H__ #define GVXPGEOM_H__ enum { GV_XPGEOM_NODE_INPUT_ONOFF = 1000, //First ID should start at 1000 }; #endif // GVXPGEOM_H__
String File Code (GVxpgeom.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_XPGEOM_NODE_INPUT_ONOFF "On"; }