Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_XPKILL_NODE_OBJECTS
Element Information
Sample Code
Example code for the id GV_XPKILL_NODE_OBJECTS in GVxpkill
Note that this is not the actual code from the GVxpkill file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVxpkill.res)
IN_EXCLUDE GV_XPKILL_NODE_OBJECTS { NUM_FLAGS 3; INIT_STATE 7; SEND_SELCHNGMSG 1; SCALE_V ; IMAGE_01_ON 1009316; IMAGE_01_OFF 1009320; IMAGE_02_ON 300000231; IMAGE_02_OFF 300000230; IMAGE_03_ON 1030466; IMAGE_03_OFF 1030465; }
Header File Code (GVxpkill.h)
#ifndef GVXPKILL_H__ #define GVXPKILL_H__ enum { GV_XPKILL_NODE_OBJECTS = 1000, //First ID should start at 1000 }; #endif // GVXPKILL_H__
String File Code (GVxpkill.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_XPKILL_NODE_OBJECTS "Objects"; }