Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_XPPHYSDATA_NODE_OUT_BURN
Element Information
Sample Code
Example code for the id GV_XPPHYSDATA_NODE_OUT_BURN in GVxpphysdataout
Note that this is not the actual code from the GVxpphysdataout file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVxpphysdataout.res)
REAL GV_XPPHYSDATA_NODE_OUT_BURN { OUTPORT ; }
Header File Code (GVxpphysdataout.h)
#ifndef GVXPPHYSDATAOUT_H__ #define GVXPPHYSDATAOUT_H__ enum { GV_XPPHYSDATA_NODE_OUT_BURN = 1000, //First ID should start at 1000 }; #endif // GVXPPHYSDATAOUT_H__
String File Code (GVxpphysdataout.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_XPPHYSDATA_NODE_OUT_BURN "Fire"; }