Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_XPSQN_NODE_STEST_C9
Element Information
Sample Code
Example code for the id GV_XPSQN_NODE_STEST_C9 in GVxpquestion
Note that this is not the actual code from the GVxpquestion file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVxpquestion.res)
LONG GV_XPSQN_NODE_STEST_C9 { CYCLE { NODE_C9_STEST_LESSTHAN; NODE_C9_STEST_LESSEQU; NODE_C9_STEST_EQUALS; NODE_C9_STEST_EXCEEDEQU; NODE_C9_STEST_EXCEEDS; NODE_C9_STEST_INRANGE; NODE_C9_STEST_NOTINRANGE; NODE_C9_STEST_EVENINDEX; NODE_C9_STEST_ODDINDEX; } }
Header File Code (GVxpquestion.h)
#ifndef GVXPQUESTION_H__ #define GVXPQUESTION_H__ enum { GV_XPSQN_NODE_STEST_C9 = 1000, //First ID should start at 1000 NODE_C9_STEST_LESSTHAN = 1, NODE_C9_STEST_LESSEQU = 2, NODE_C9_STEST_EQUALS = 3, NODE_C9_STEST_EXCEEDEQU = 4, NODE_C9_STEST_EXCEEDS = 5, NODE_C9_STEST_INRANGE = 6, NODE_C9_STEST_NOTINRANGE = 7, NODE_C9_STEST_EVENINDEX = 8, NODE_C9_STEST_ODDINDEX = 9, }; #endif // GVXPQUESTION_H__
String File Code (GVxpquestion.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_XPSQN_NODE_STEST_C9 "Mode"; NODE_C9_STEST_LESSTHAN "<"; NODE_C9_STEST_LESSEQU "<="; NODE_C9_STEST_EQUALS "=="; NODE_C9_STEST_EXCEEDEQU ">="; NODE_C9_STEST_EXCEEDS ">"; NODE_C9_STEST_INRANGE "InRange"; NODE_C9_STEST_NOTINRANGE "NotinRange"; NODE_C9_STEST_EVENINDEX "Even-NumberedParticle"; NODE_C9_STEST_ODDINDEX "Odd-NumberedParticle"; }