Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_XPTEXT_NODE_TEXTMODE
Element Information
Sample Code
Example code for the id GV_XPTEXT_NODE_TEXTMODE in GVxptext
Note that this is not the actual code from the GVxptext file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVxptext.res)
LONG GV_XPTEXT_NODE_TEXTMODE { CYCLE { NODE_MTEXT_MODE_ALPHA; NODE_MTEXT_MODE_NUMERIC; NODE_MTEXT_MODE_BOTH; NODE_MTEXT_MODE_USER; NODE_MTEXT_MODE_USER_NUMERIC; } }
Header File Code (GVxptext.h)
#ifndef GVXPTEXT_H__ #define GVXPTEXT_H__ enum { GV_XPTEXT_NODE_TEXTMODE = 1000, //First ID should start at 1000 NODE_MTEXT_MODE_ALPHA = 1, NODE_MTEXT_MODE_NUMERIC = 2, NODE_MTEXT_MODE_BOTH = 3, NODE_MTEXT_MODE_USER = 4, NODE_MTEXT_MODE_USER_NUMERIC = 5, }; #endif // GVXPTEXT_H__
String File Code (GVxptext.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_XPTEXT_NODE_TEXTMODE "TextMode"; NODE_MTEXT_MODE_ALPHA "Alphabet"; NODE_MTEXT_MODE_NUMERIC "Numbers"; NODE_MTEXT_MODE_BOTH "AlphabetandNumbers"; NODE_MTEXT_MODE_USER "UserText"; NODE_MTEXT_MODE_USER_NUMERIC "UserTextandNumbers"; }