Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id GV_XPTURB_NODE_INPUT_CURL_BLEND in GVxpturb

Note that this is not the actual code from the GVxpturb file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (GVxpturb.res)


REAL  GV_XPTURB_NODE_INPUT_CURL_BLEND
{
INPORT  ;  EDITPORT  ;  UNIT  PERCENT;  MIN  0.0;  MAX  100.0;  CUSTOMGUI  REALSLIDER;  }
            

Header File Code (GVxpturb.h)

#ifndef GVXPTURB_H__
#define GVXPTURB_H__
enum
{
  GV_XPTURB_NODE_INPUT_CURL_BLEND = 1000,  //First ID should start at 1000
};
#endif	// GVXPTURB_H__

String File Code (GVxpturb.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  GV_XPTURB_NODE_INPUT_CURL_BLEND    "Blend";
}