Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID MG_GRID_TYPE
Element Information
Sample Code
Example code for the id MG_GRID_TYPE in MGgridarray
Note that this is not the actual code from the MGgridarray file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (MGgridarray.res)
LONG MG_GRID_TYPE { CYCLE { MG_GRID_TYPE_CUBIC; MG_GRID_TYPE_SPHERE; MG_GRID_TYPE_TUBE; MG_GRID_TYPE_OBJECT; } }
Header File Code (MGgridarray.h)
#ifndef MGGRIDARRAY_H__ #define MGGRIDARRAY_H__ enum { MG_GRID_TYPE = 1000, //First ID should start at 1000 MG_GRID_TYPE_CUBIC = 1, MG_GRID_TYPE_SPHERE = 2, MG_GRID_TYPE_TUBE = 3, MG_GRID_TYPE_OBJECT = 4, }; #endif // MGGRIDARRAY_H__
String File Code (MGgridarray.str)
// C4D-StringResource // Identifier Text STRINGTABLE { MG_GRID_TYPE "Form"; MG_GRID_TYPE_CUBIC "Cubic"; MG_GRID_TYPE_SPHERE "Sphere"; MG_GRID_TYPE_TUBE "Cylinder"; MG_GRID_TYPE_OBJECT "Object"; }