Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID FOGSHADER_TYPE
Element Information
Sample Code
Example code for the id FOGSHADER_TYPE in Mfog
Note that this is not the actual code from the Mfog file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Mfog.res)
LONG FOGSHADER_TYPE { CYCLE { FOGSHADER_TYPE_LINEAR; FOGSHADER_TYPE_EXPONENTIAL; FOGSHADER_TYPE_NODECREASE; } }
Header File Code (Mfog.h)
#ifndef MFOG_H__ #define MFOG_H__ enum { FOGSHADER_TYPE = 1000, //First ID should start at 1000 FOGSHADER_TYPE_LINEAR = 1, FOGSHADER_TYPE_EXPONENTIAL = 2, FOGSHADER_TYPE_NODECREASE = 3, }; #endif // MFOG_H__
String File Code (Mfog.str)
// C4D-StringResource // Identifier Text STRINGTABLE { FOGSHADER_TYPE "Type"; FOGSHADER_TYPE_LINEAR "Linear"; FOGSHADER_TYPE_EXPONENTIAL "Exponential"; FOGSHADER_TYPE_NODECREASE "NoDecrease"; }