Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID MATERIAL_DISPLACEMENT_TYPE
Element Information
Sample Code
Example code for the id MATERIAL_DISPLACEMENT_TYPE in Mmaterial
Note that this is not the actual code from the Mmaterial file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Mmaterial.res)
LONG MATERIAL_DISPLACEMENT_TYPE { CYCLE { MATERIAL_DISPLACEMENT_TYPE_INTENSITY; MATERIAL_DISPLACEMENT_TYPE_CENTEREDINTENSITY; MATERIAL_DISPLACEMENT_TYPE_REDGREEN; MATERIAL_DISPLACEMENT_TYPE_RGBTANGENT; MATERIAL_DISPLACEMENT_TYPE_RGBLOCAL; MATERIAL_DISPLACEMENT_TYPE_RGBWORLD; } }
Header File Code (Mmaterial.h)
#ifndef MMATERIAL_H__ #define MMATERIAL_H__ enum { MATERIAL_DISPLACEMENT_TYPE = 1000, //First ID should start at 1000 MATERIAL_DISPLACEMENT_TYPE_INTENSITY = 1, MATERIAL_DISPLACEMENT_TYPE_CENTEREDINTENSITY = 2, MATERIAL_DISPLACEMENT_TYPE_REDGREEN = 3, MATERIAL_DISPLACEMENT_TYPE_RGBTANGENT = 4, MATERIAL_DISPLACEMENT_TYPE_RGBLOCAL = 5, MATERIAL_DISPLACEMENT_TYPE_RGBWORLD = 6, }; #endif // MMATERIAL_H__
String File Code (Mmaterial.str)
// C4D-StringResource // Identifier Text STRINGTABLE { MATERIAL_DISPLACEMENT_TYPE "Type"; MATERIAL_DISPLACEMENT_TYPE_INTENSITY "Intensity"; MATERIAL_DISPLACEMENT_TYPE_CENTEREDINTENSITY "Intensity(Centered)"; MATERIAL_DISPLACEMENT_TYPE_REDGREEN "Red/Green"; MATERIAL_DISPLACEMENT_TYPE_RGBTANGENT "RGB(XYZTangent)"; MATERIAL_DISPLACEMENT_TYPE_RGBLOCAL "RGB(XYZObject)"; MATERIAL_DISPLACEMENT_TYPE_RGBWORLD "RGB(XYZWorld)"; }