Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID OUTLINEMAT_ADJUSTMENT_TRANSFORM_PIVOT
Element Information
Sample Code
Example code for the id OUTLINEMAT_ADJUSTMENT_TRANSFORM_PIVOT in Moutliner
Note that this is not the actual code from the Moutliner file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Moutliner.res)
LONG OUTLINEMAT_ADJUSTMENT_TRANSFORM_PIVOT { CYCLE { OUTLINEMAT_ADJUSTMENT_TRANSFORM_PIVOT_START; OUTLINEMAT_ADJUSTMENT_TRANSFORM_PIVOT_END; OUTLINEMAT_ADJUSTMENT_TRANSFORM_PIVOT_CENTER; OUTLINEMAT_ADJUSTMENT_TRANSFORM_PIVOT_OBJECT; } }
Header File Code (Moutliner.h)
#ifndef MOUTLINER_H__ #define MOUTLINER_H__ enum { OUTLINEMAT_ADJUSTMENT_TRANSFORM_PIVOT = 1000, //First ID should start at 1000 OUTLINEMAT_ADJUSTMENT_TRANSFORM_PIVOT_START = 1, OUTLINEMAT_ADJUSTMENT_TRANSFORM_PIVOT_END = 2, OUTLINEMAT_ADJUSTMENT_TRANSFORM_PIVOT_CENTER = 3, OUTLINEMAT_ADJUSTMENT_TRANSFORM_PIVOT_OBJECT = 4, }; #endif // MOUTLINER_H__
String File Code (Moutliner.str)
// C4D-StringResource // Identifier Text STRINGTABLE { OUTLINEMAT_ADJUSTMENT_TRANSFORM_PIVOT "Pivot"; OUTLINEMAT_ADJUSTMENT_TRANSFORM_PIVOT_START "Start"; OUTLINEMAT_ADJUSTMENT_TRANSFORM_PIVOT_END "End"; OUTLINEMAT_ADJUSTMENT_TRANSFORM_PIVOT_CENTER "Center"; OUTLINEMAT_ADJUSTMENT_TRANSFORM_PIVOT_OBJECT "Object"; }