Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID OUTLINEMAT_CURVE_TYPE
Element Information
Sample Code
Example code for the id OUTLINEMAT_CURVE_TYPE in Moutliner
Note that this is not the actual code from the Moutliner file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Moutliner.res)
LONG OUTLINEMAT_CURVE_TYPE { CYCLE { OUTLINEMAT_CURVE_TYPE_LINEAR; OUTLINEMAT_CURVE_TYPE_CUBIC; OUTLINEMAT_CURVE_TYPE_AKIMA; OUTLINEMAT_CURVE_TYPE_BSPLINE; OUTLINEMAT_CURVE_TYPE_BEZIER; } }
Header File Code (Moutliner.h)
#ifndef MOUTLINER_H__ #define MOUTLINER_H__ enum { OUTLINEMAT_CURVE_TYPE = 1000, //First ID should start at 1000 OUTLINEMAT_CURVE_TYPE_LINEAR = 1, OUTLINEMAT_CURVE_TYPE_CUBIC = 2, OUTLINEMAT_CURVE_TYPE_AKIMA = 3, OUTLINEMAT_CURVE_TYPE_BSPLINE = 4, OUTLINEMAT_CURVE_TYPE_BEZIER = 5, }; #endif // MOUTLINER_H__
String File Code (Moutliner.str)
// C4D-StringResource // Identifier Text STRINGTABLE { OUTLINEMAT_CURVE_TYPE "Type"; OUTLINEMAT_CURVE_TYPE_LINEAR "Linear"; OUTLINEMAT_CURVE_TYPE_CUBIC "Cubic"; OUTLINEMAT_CURVE_TYPE_AKIMA "Akima"; OUTLINEMAT_CURVE_TYPE_BSPLINE "B-Spline"; OUTLINEMAT_CURVE_TYPE_BEZIER "Bezier"; }