Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID OUTLINEMAT_EDLINES_LINE_OBJECTS_MODE
Element Information
Sample Code
Example code for the id OUTLINEMAT_EDLINES_LINE_OBJECTS_MODE in Moutliner
Note that this is not the actual code from the Moutliner file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Moutliner.res)
LONG OUTLINEMAT_EDLINES_LINE_OBJECTS_MODE { CYCLE { OUTLINEMAT_EDLINES_LINE_OBJECTS_INCLUDE; OUTLINEMAT_EDLINES_LINE_OBJECTS_EXCLUDE; OUTLINEMAT_EDLINES_LINE_OBJECTS_ACTIVEONLY; } }
Header File Code (Moutliner.h)
#ifndef MOUTLINER_H__ #define MOUTLINER_H__ enum { OUTLINEMAT_EDLINES_LINE_OBJECTS_MODE = 1000, //First ID should start at 1000 OUTLINEMAT_EDLINES_LINE_OBJECTS_INCLUDE = 1, OUTLINEMAT_EDLINES_LINE_OBJECTS_EXCLUDE = 2, OUTLINEMAT_EDLINES_LINE_OBJECTS_ACTIVEONLY = 3, }; #endif // MOUTLINER_H__
String File Code (Moutliner.str)
// C4D-StringResource // Identifier Text STRINGTABLE { OUTLINEMAT_EDLINES_LINE_OBJECTS_MODE "Mode"; OUTLINEMAT_EDLINES_LINE_OBJECTS_INCLUDE "Include"; OUTLINEMAT_EDLINES_LINE_OBJECTS_EXCLUDE "Exclude"; OUTLINEMAT_EDLINES_LINE_OBJECTS_ACTIVEONLY "ActiveOnly"; }