Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id OUTLINEMAT_OPACITY_NOISE_MAPPING in Moutliner

Note that this is not the actual code from the Moutliner file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Moutliner.res)


LONG  OUTLINEMAT_OPACITY_NOISE_MAPPING
{
                        
    CYCLE 
    {         OUTLINEMAT_OPACITY_NOISE_MAPPING_LINE1D; 
        OUTLINEMAT_OPACITY_NOISE_MAPPING_LINE2D; 
        OUTLINEMAT_OPACITY_NOISE_MAPPING_SCREEN; 
        OUTLINEMAT_OPACITY_NOISE_MAPPING_OBJECT; 
        OUTLINEMAT_OPACITY_NOISE_MAPPING_WORLD; 
    }
}
            

Header File Code (Moutliner.h)

#ifndef MOUTLINER_H__
#define MOUTLINER_H__
enum
{
  OUTLINEMAT_OPACITY_NOISE_MAPPING = 1000,  //First ID should start at 1000
    OUTLINEMAT_OPACITY_NOISE_MAPPING_LINE1D = 1,
    OUTLINEMAT_OPACITY_NOISE_MAPPING_LINE2D = 2,
    OUTLINEMAT_OPACITY_NOISE_MAPPING_SCREEN = 3,
    OUTLINEMAT_OPACITY_NOISE_MAPPING_OBJECT = 4,
    OUTLINEMAT_OPACITY_NOISE_MAPPING_WORLD = 5,
};
#endif	// MOUTLINER_H__

String File Code (Moutliner.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  OUTLINEMAT_OPACITY_NOISE_MAPPING    "Mapping";
    OUTLINEMAT_OPACITY_NOISE_MAPPING_LINE1D    "Line1D";
    OUTLINEMAT_OPACITY_NOISE_MAPPING_LINE2D    "Line2D";
    OUTLINEMAT_OPACITY_NOISE_MAPPING_SCREEN    "Screen";
    OUTLINEMAT_OPACITY_NOISE_MAPPING_OBJECT    "Object";
    OUTLINEMAT_OPACITY_NOISE_MAPPING_WORLD    "World";
}