Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID OUTLINEMAT_OPACITY_NOISE_MAPPING
Element Information
Sample Code
Example code for the id OUTLINEMAT_OPACITY_NOISE_MAPPING in Moutliner
Note that this is not the actual code from the Moutliner file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Moutliner.res)
LONG OUTLINEMAT_OPACITY_NOISE_MAPPING { CYCLE { OUTLINEMAT_OPACITY_NOISE_MAPPING_LINE1D; OUTLINEMAT_OPACITY_NOISE_MAPPING_LINE2D; OUTLINEMAT_OPACITY_NOISE_MAPPING_SCREEN; OUTLINEMAT_OPACITY_NOISE_MAPPING_OBJECT; OUTLINEMAT_OPACITY_NOISE_MAPPING_WORLD; } }
Header File Code (Moutliner.h)
#ifndef MOUTLINER_H__ #define MOUTLINER_H__ enum { OUTLINEMAT_OPACITY_NOISE_MAPPING = 1000, //First ID should start at 1000 OUTLINEMAT_OPACITY_NOISE_MAPPING_LINE1D = 1, OUTLINEMAT_OPACITY_NOISE_MAPPING_LINE2D = 2, OUTLINEMAT_OPACITY_NOISE_MAPPING_SCREEN = 3, OUTLINEMAT_OPACITY_NOISE_MAPPING_OBJECT = 4, OUTLINEMAT_OPACITY_NOISE_MAPPING_WORLD = 5, }; #endif // MOUTLINER_H__
String File Code (Moutliner.str)
// C4D-StringResource // Identifier Text STRINGTABLE { OUTLINEMAT_OPACITY_NOISE_MAPPING "Mapping"; OUTLINEMAT_OPACITY_NOISE_MAPPING_LINE1D "Line1D"; OUTLINEMAT_OPACITY_NOISE_MAPPING_LINE2D "Line2D"; OUTLINEMAT_OPACITY_NOISE_MAPPING_SCREEN "Screen"; OUTLINEMAT_OPACITY_NOISE_MAPPING_OBJECT "Object"; OUTLINEMAT_OPACITY_NOISE_MAPPING_WORLD "World"; }