Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_XVOLGAS_FIRE_BLACKBODY_MAP
Element Information
Sample Code
Example code for the id ID_XVOLGAS_FIRE_BLACKBODY_MAP in Mxpgas
Note that this is not the actual code from the Mxpgas file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Mxpgas.res)
LONG ID_XVOLGAS_FIRE_BLACKBODY_MAP { PARENTCOLLAPSE ID_XVOLGAS_FIRE_BLACKBODY_PREVIEW; CYCLE { ID_XVOLGAS_FIRE_BLACKBODY_MAP_NTSC; ID_XVOLGAS_FIRE_BLACKBODY_MAP_PAL; ID_XVOLGAS_FIRE_BLACKBODY_MAP_SMPTE; ID_XVOLGAS_FIRE_BLACKBODY_MAP_HDTV; ID_XVOLGAS_FIRE_BLACKBODY_MAP_CIE; ID_XVOLGAS_FIRE_BLACKBODY_MAP_CIEREC; } }
Header File Code (Mxpgas.h)
#ifndef MXPGAS_H__ #define MXPGAS_H__ enum { ID_XVOLGAS_FIRE_BLACKBODY_MAP = 1000, //First ID should start at 1000 ID_XVOLGAS_FIRE_BLACKBODY_MAP_NTSC = 1, ID_XVOLGAS_FIRE_BLACKBODY_MAP_PAL = 2, ID_XVOLGAS_FIRE_BLACKBODY_MAP_SMPTE = 3, ID_XVOLGAS_FIRE_BLACKBODY_MAP_HDTV = 4, ID_XVOLGAS_FIRE_BLACKBODY_MAP_CIE = 5, ID_XVOLGAS_FIRE_BLACKBODY_MAP_CIEREC = 6, }; #endif // MXPGAS_H__
String File Code (Mxpgas.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_XVOLGAS_FIRE_BLACKBODY_MAP "Mapping"; ID_XVOLGAS_FIRE_BLACKBODY_MAP_NTSC "NTSC"; ID_XVOLGAS_FIRE_BLACKBODY_MAP_PAL "PAL"; ID_XVOLGAS_FIRE_BLACKBODY_MAP_SMPTE "SMPTE"; ID_XVOLGAS_FIRE_BLACKBODY_MAP_HDTV "HDTV"; ID_XVOLGAS_FIRE_BLACKBODY_MAP_CIE "CIE"; ID_XVOLGAS_FIRE_BLACKBODY_MAP_CIEREC "CIEREC790"; }