Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID CONVERT_BXDF_TO_COLORCHANNEL
Element Information
Sample Code
Example code for the id CONVERT_BXDF_TO_COLORCHANNEL in NeutronSceneHook
Note that this is not the actual code from the NeutronSceneHook file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (NeutronSceneHook.res)
BOOL CONVERT_BXDF_TO_COLORCHANNEL { ANIM OFF; }
Header File Code (NeutronSceneHook.h)
#ifndef NEUTRONSCENEHOOK_H__ #define NEUTRONSCENEHOOK_H__ enum { CONVERT_BXDF_TO_COLORCHANNEL = 1000, //First ID should start at 1000 }; #endif // NEUTRONSCENEHOOK_H__
String File Code (NeutronSceneHook.str)
// C4D-StringResource // Identifier Text STRINGTABLE { CONVERT_BXDF_TO_COLORCHANNEL "UseColorChannel"; }