Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ALIGN_TYPE
Element Information
Sample Code
Example code for the id ALIGN_TYPE in OP_Alignment
Note that this is not the actual code from the OP_Alignment file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (OP_Alignment.res)
LONG ALIGN_TYPE { INPORT ; EDITPORT ; CYCLE { ALIGN_TYPE_NONE; ALIGN_TYPE_RANDOM; ALIGN_TYPE_TRAVEL; ALIGN_TYPE_X; ALIGN_TYPE_Y; ALIGN_TYPE_Z; ALIGN_TYPE_USERDIR; ALIGN_TYPE_USERPOS; } }
Header File Code (OP_Alignment.h)
#ifndef OP_ALIGNMENT_H__ #define OP_ALIGNMENT_H__ enum { ALIGN_TYPE = 1000, //First ID should start at 1000 ALIGN_TYPE_NONE = 1, ALIGN_TYPE_RANDOM = 2, ALIGN_TYPE_TRAVEL = 3, ALIGN_TYPE_X = 4, ALIGN_TYPE_Y = 5, ALIGN_TYPE_Z = 6, ALIGN_TYPE_USERDIR = 7, ALIGN_TYPE_USERPOS = 8, }; #endif // OP_ALIGNMENT_H__
String File Code (OP_Alignment.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ALIGN_TYPE "Type"; ALIGN_TYPE_NONE "None"; ALIGN_TYPE_RANDOM "Random"; ALIGN_TYPE_TRAVEL "DirectionOfTravel"; ALIGN_TYPE_X "WorldX"; ALIGN_TYPE_Y "WorldY"; ALIGN_TYPE_Z "WorldZ"; ALIGN_TYPE_USERDIR "UserDirection"; ALIGN_TYPE_USERPOS "UserPosition"; }