Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_BASEOBJECT_ROTATION_ORDER
Element Information
Sample Code
Example code for the id ID_BASEOBJECT_ROTATION_ORDER in Obase
Note that this is not the actual code from the Obase file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Obase.res)
LONG ID_BASEOBJECT_ROTATION_ORDER { ANIM OFF; CYCLE { ID_BASEOBJECT_ROTATION_ORDER_HPB; -1; ID_BASEOBJECT_ROTATION_ORDER_XYZ; ID_BASEOBJECT_ROTATION_ORDER_XZY; ID_BASEOBJECT_ROTATION_ORDER_YXZ; ID_BASEOBJECT_ROTATION_ORDER_YZX; ID_BASEOBJECT_ROTATION_ORDER_ZXY; ID_BASEOBJECT_ROTATION_ORDER_ZYX; } }
Header File Code (Obase.h)
#ifndef OBASE_H__ #define OBASE_H__ enum { ID_BASEOBJECT_ROTATION_ORDER = 1000, //First ID should start at 1000 ID_BASEOBJECT_ROTATION_ORDER_HPB = 1, -1 = 2, ID_BASEOBJECT_ROTATION_ORDER_XYZ = 3, ID_BASEOBJECT_ROTATION_ORDER_XZY = 4, ID_BASEOBJECT_ROTATION_ORDER_YXZ = 5, ID_BASEOBJECT_ROTATION_ORDER_YZX = 6, ID_BASEOBJECT_ROTATION_ORDER_ZXY = 7, ID_BASEOBJECT_ROTATION_ORDER_ZYX = 8, }; #endif // OBASE_H__
String File Code (Obase.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_BASEOBJECT_ROTATION_ORDER "RotationOrder"; ID_BASEOBJECT_ROTATION_ORDER_HPB "HPB"; -1 ""; ID_BASEOBJECT_ROTATION_ORDER_XYZ "XYZ"; ID_BASEOBJECT_ROTATION_ORDER_XZY "XZY"; ID_BASEOBJECT_ROTATION_ORDER_YXZ "YXZ"; ID_BASEOBJECT_ROTATION_ORDER_YZX "YZX"; ID_BASEOBJECT_ROTATION_ORDER_ZXY "ZXY"; ID_BASEOBJECT_ROTATION_ORDER_ZYX "ZYX"; }