Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID BASECURVE_TYPE
Element Information
Sample Code
Example code for the id BASECURVE_TYPE in Obasecurve
Note that this is not the actual code from the Obasecurve file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Obasecurve.res)
LONG BASECURVE_TYPE { CYCLE { BASECURVE_TYPE_UNKNOWN; BASECURVE_TYPE_NURBS; BASECURVE_TYPE_POLYNOMIAL; BASECURVE_TYPE_LINE; BASECURVE_TYPE_CIRCULAR; BASECURVE_TYPE_CONIC; BASECURVE_TYPE_COMPOSITE; } }
Header File Code (Obasecurve.h)
#ifndef OBASECURVE_H__ #define OBASECURVE_H__ enum { BASECURVE_TYPE = 1000, //First ID should start at 1000 BASECURVE_TYPE_UNKNOWN = 1, BASECURVE_TYPE_NURBS = 2, BASECURVE_TYPE_POLYNOMIAL = 3, BASECURVE_TYPE_LINE = 4, BASECURVE_TYPE_CIRCULAR = 5, BASECURVE_TYPE_CONIC = 6, BASECURVE_TYPE_COMPOSITE = 7, }; #endif // OBASECURVE_H__
String File Code (Obasecurve.str)
// C4D-StringResource // Identifier Text STRINGTABLE { BASECURVE_TYPE "CurveType"; BASECURVE_TYPE_UNKNOWN "Unknown"; BASECURVE_TYPE_NURBS "NURBS"; BASECURVE_TYPE_POLYNOMIAL "Polynomial"; BASECURVE_TYPE_LINE "Line"; BASECURVE_TYPE_CIRCULAR "Circular"; BASECURVE_TYPE_CONIC "Conic"; BASECURVE_TYPE_COMPOSITE "Composite"; }