Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id BASECURVE_TYPE in Obasecurve

Note that this is not the actual code from the Obasecurve file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Obasecurve.res)


LONG  BASECURVE_TYPE
{
                        
    CYCLE 
    {         BASECURVE_TYPE_UNKNOWN; 
        BASECURVE_TYPE_NURBS; 
        BASECURVE_TYPE_POLYNOMIAL; 
        BASECURVE_TYPE_LINE; 
        BASECURVE_TYPE_CIRCULAR; 
        BASECURVE_TYPE_CONIC; 
        BASECURVE_TYPE_COMPOSITE; 
    }
}
            

Header File Code (Obasecurve.h)

#ifndef OBASECURVE_H__
#define OBASECURVE_H__
enum
{
  BASECURVE_TYPE = 1000,  //First ID should start at 1000
    BASECURVE_TYPE_UNKNOWN = 1,
    BASECURVE_TYPE_NURBS = 2,
    BASECURVE_TYPE_POLYNOMIAL = 3,
    BASECURVE_TYPE_LINE = 4,
    BASECURVE_TYPE_CIRCULAR = 5,
    BASECURVE_TYPE_CONIC = 6,
    BASECURVE_TYPE_COMPOSITE = 7,
};
#endif	// OBASECURVE_H__

String File Code (Obasecurve.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  BASECURVE_TYPE    "CurveType";
    BASECURVE_TYPE_UNKNOWN    "Unknown";
    BASECURVE_TYPE_NURBS    "NURBS";
    BASECURVE_TYPE_POLYNOMIAL    "Polynomial";
    BASECURVE_TYPE_LINE    "Line";
    BASECURVE_TYPE_CIRCULAR    "Circular";
    BASECURVE_TYPE_CONIC    "Conic";
    BASECURVE_TYPE_COMPOSITE    "Composite";
}