Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID DEFORMOBJECT_ALIGNMENT
Element Information
Sample Code
Example code for the id DEFORMOBJECT_ALIGNMENT in Obasedeform
Note that this is not the actual code from the Obasedeform file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Obasedeform.res)
LONG DEFORMOBJECT_ALIGNMENT { ANIM OFF; HIDDEN ; CYCLE { DEFORMOBJECT_ALIGNMENT_AUTO; DEFORMOBJECT_ALIGNMENT_POSITIVE_X; DEFORMOBJECT_ALIGNMENT_NEGATIVE_X; DEFORMOBJECT_ALIGNMENT_POSITIVE_Y; DEFORMOBJECT_ALIGNMENT_NEGATIVE_Y; DEFORMOBJECT_ALIGNMENT_POSITIVE_Z; DEFORMOBJECT_ALIGNMENT_NEGATIVE_Z; } }
Header File Code (Obasedeform.h)
#ifndef OBASEDEFORM_H__ #define OBASEDEFORM_H__ enum { DEFORMOBJECT_ALIGNMENT = 1000, //First ID should start at 1000 DEFORMOBJECT_ALIGNMENT_AUTO = 1, DEFORMOBJECT_ALIGNMENT_POSITIVE_X = 2, DEFORMOBJECT_ALIGNMENT_NEGATIVE_X = 3, DEFORMOBJECT_ALIGNMENT_POSITIVE_Y = 4, DEFORMOBJECT_ALIGNMENT_NEGATIVE_Y = 5, DEFORMOBJECT_ALIGNMENT_POSITIVE_Z = 6, DEFORMOBJECT_ALIGNMENT_NEGATIVE_Z = 7, }; #endif // OBASEDEFORM_H__
String File Code (Obasedeform.str)
// C4D-StringResource // Identifier Text STRINGTABLE { DEFORMOBJECT_ALIGNMENT "Alignment"; DEFORMOBJECT_ALIGNMENT_AUTO "Auto"; DEFORMOBJECT_ALIGNMENT_POSITIVE_X "X+"; DEFORMOBJECT_ALIGNMENT_NEGATIVE_X "X-"; DEFORMOBJECT_ALIGNMENT_POSITIVE_Y "Y+"; DEFORMOBJECT_ALIGNMENT_NEGATIVE_Y "Y-"; DEFORMOBJECT_ALIGNMENT_POSITIVE_Z "Z+"; DEFORMOBJECT_ALIGNMENT_NEGATIVE_Z "Z-"; }