Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID BASESURFACE_OUTPUT
Element Information
Sample Code
Example code for the id BASESURFACE_OUTPUT in Obasesurface
Note that this is not the actual code from the Obasesurface file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Obasesurface.res)
LONG BASESURFACE_OUTPUT { HIDDEN ; CYCLE { BASESURFACE_OUTPUT_LINEAR; BASESURFACE_OUTPUT_BSPLINE; BASESURFACE_OUTPUT_HYPERNURBS; BASESURFACE_OUTPUT_CONVERT; } }
Header File Code (Obasesurface.h)
#ifndef OBASESURFACE_H__ #define OBASESURFACE_H__ enum { BASESURFACE_OUTPUT = 1000, //First ID should start at 1000 BASESURFACE_OUTPUT_LINEAR = 1, BASESURFACE_OUTPUT_BSPLINE = 2, BASESURFACE_OUTPUT_HYPERNURBS = 3, BASESURFACE_OUTPUT_CONVERT = 4, }; #endif // OBASESURFACE_H__
String File Code (Obasesurface.str)
// C4D-StringResource // Identifier Text STRINGTABLE { BASESURFACE_OUTPUT "Output"; BASESURFACE_OUTPUT_LINEAR "Linear"; BASESURFACE_OUTPUT_BSPLINE "B-Spline"; BASESURFACE_OUTPUT_HYPERNURBS "SubdivisionSurface"; BASESURFACE_OUTPUT_CONVERT "Basis-Convert"; }