Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id BASESURFACE_OUTPUT in Obasesurface

Note that this is not the actual code from the Obasesurface file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Obasesurface.res)


LONG  BASESURFACE_OUTPUT
{
HIDDEN  ;                          
    CYCLE 
    {         BASESURFACE_OUTPUT_LINEAR; 
        BASESURFACE_OUTPUT_BSPLINE; 
        BASESURFACE_OUTPUT_HYPERNURBS; 
        BASESURFACE_OUTPUT_CONVERT; 
    }
}
            

Header File Code (Obasesurface.h)

#ifndef OBASESURFACE_H__
#define OBASESURFACE_H__
enum
{
  BASESURFACE_OUTPUT = 1000,  //First ID should start at 1000
    BASESURFACE_OUTPUT_LINEAR = 1,
    BASESURFACE_OUTPUT_BSPLINE = 2,
    BASESURFACE_OUTPUT_HYPERNURBS = 3,
    BASESURFACE_OUTPUT_CONVERT = 4,
};
#endif	// OBASESURFACE_H__

String File Code (Obasesurface.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  BASESURFACE_OUTPUT    "Output";
    BASESURFACE_OUTPUT_LINEAR    "Linear";
    BASESURFACE_OUTPUT_BSPLINE    "B-Spline";
    BASESURFACE_OUTPUT_HYPERNURBS    "SubdivisionSurface";
    BASESURFACE_OUTPUT_CONVERT    "Basis-Convert";
}