Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID BENDOBJECT_KEEPYAXIS
Element Information
Sample Code
Example code for the id BENDOBJECT_KEEPYAXIS in Obend
Note that this is not the actual code from the Obend file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Obend.res)
BOOL BENDOBJECT_KEEPYAXIS { }
Header File Code (Obend.h)
#ifndef OBEND_H__ #define OBEND_H__ enum { BENDOBJECT_KEEPYAXIS = 1000, //First ID should start at 1000 }; #endif // OBEND_H__
String File Code (Obend.str)
// C4D-StringResource // Identifier Text STRINGTABLE { BENDOBJECT_KEEPYAXIS "KeepLength"; }