Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID BEZIEROBJECT_SUBX
Element Information
Sample Code
Example code for the id BEZIEROBJECT_SUBX in Obezier
Note that this is not the actual code from the Obezier file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Obezier.res)
LONG BEZIEROBJECT_SUBX { MIN 3; MAX 100; }
Header File Code (Obezier.h)
#ifndef OBEZIER_H__ #define OBEZIER_H__ enum { BEZIEROBJECT_SUBX = 1000, //First ID should start at 1000 }; #endif // OBEZIER_H__
String File Code (Obezier.str)
// C4D-StringResource // Identifier Text STRINGTABLE { BEZIEROBJECT_SUBX "GridPointsX"; }