Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID BULGEOBJECT_STRENGTH
Element Information
Sample Code
Example code for the id BULGEOBJECT_STRENGTH in Obulge
Note that this is not the actual code from the Obulge file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Obulge.res)
REAL BULGEOBJECT_STRENGTH { UNIT PERCENT; CUSTOMGUI REALSLIDER; STEP 1; MINSLIDER -100; MAXSLIDER 100; DEFAULT 0; }
Header File Code (Obulge.h)
#ifndef OBULGE_H__ #define OBULGE_H__ enum { BULGEOBJECT_STRENGTH = 1000, //First ID should start at 1000 }; #endif // OBULGE_H__
String File Code (Obulge.str)
// C4D-StringResource // Identifier Text STRINGTABLE { BULGEOBJECT_STRENGTH ""; }