Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_COLLISION_DEFORMER_OBJECT_FALLOFF_MAP
Element Information
Sample Code
Example code for the id ID_CA_COLLISION_DEFORMER_OBJECT_FALLOFF_MAP in Ocacollisiondeformer
Note that this is not the actual code from the Ocacollisiondeformer file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ocacollisiondeformer.res)
LINK ID_CA_COLLISION_DEFORMER_OBJECT_FALLOFF_MAP { }
Header File Code (Ocacollisiondeformer.h)
#ifndef OCACOLLISIONDEFORMER_H__ #define OCACOLLISIONDEFORMER_H__ enum { ID_CA_COLLISION_DEFORMER_OBJECT_FALLOFF_MAP = 1000, //First ID should start at 1000 }; #endif // OCACOLLISIONDEFORMER_H__
String File Code (Ocacollisiondeformer.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_COLLISION_DEFORMER_OBJECT_FALLOFF_MAP "Falloff"; }