Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_CORRECTION_DEFORMER_OBJECT_MAP
Element Information
Sample Code
Example code for the id ID_CA_CORRECTION_DEFORMER_OBJECT_MAP in Ocacorrectiondeformer
Note that this is not the actual code from the Ocacorrectiondeformer file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ocacorrectiondeformer.res)
LONG ID_CA_CORRECTION_DEFORMER_OBJECT_MAP { CYCLE { ID_CA_CORRECTION_DEFORMER_OBJECT_MAP_UV; ID_CA_CORRECTION_DEFORMER_OBJECT_MAP_NEAREST; ID_CA_CORRECTION_DEFORMER_OBJECT_MAP_NORMAL; } }
Header File Code (Ocacorrectiondeformer.h)
#ifndef OCACORRECTIONDEFORMER_H__ #define OCACORRECTIONDEFORMER_H__ enum { ID_CA_CORRECTION_DEFORMER_OBJECT_MAP = 1000, //First ID should start at 1000 ID_CA_CORRECTION_DEFORMER_OBJECT_MAP_UV = 1, ID_CA_CORRECTION_DEFORMER_OBJECT_MAP_NEAREST = 2, ID_CA_CORRECTION_DEFORMER_OBJECT_MAP_NORMAL = 3, }; #endif // OCACORRECTIONDEFORMER_H__
String File Code (Ocacorrectiondeformer.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_CORRECTION_DEFORMER_OBJECT_MAP "Mapping"; ID_CA_CORRECTION_DEFORMER_OBJECT_MAP_UV "UV"; ID_CA_CORRECTION_DEFORMER_OBJECT_MAP_NEAREST "Nearest"; ID_CA_CORRECTION_DEFORMER_OBJECT_MAP_NORMAL "Normals"; }