Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE
Element Information
Sample Code
Example code for the id CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE in Ocamera
Note that this is not the actual code from the Ocamera file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ocamera.res)
LONG CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE { CYCLE { CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE_1; CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE_2; } }
Header File Code (Ocamera.h)
#ifndef OCAMERA_H__ #define OCAMERA_H__ enum { CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE = 1000, //First ID should start at 1000 CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE_1 = 1, CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE_2 = 2, }; #endif // OCAMERA_H__
String File Code (Ocamera.str)
// C4D-StringResource // Identifier Text STRINGTABLE { CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE "TrianglesMode"; CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE_1 "Mode1"; CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE_2 "Mode2"; }