Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id CAMERAOBJECT_SPC_PROJECTION_MAPPING in Ocamera

Note that this is not the actual code from the Ocamera file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Ocamera.res)


LONG  CAMERAOBJECT_SPC_PROJECTION_MAPPING
{
                        
    CYCLE 
    {         SPC_MAPPING_LATLONG; 
        SPC_MAPPING_CUBIC; 
        SPC_MAPPING_CUBIC32; 
        SPC_MAPPING_CUBIC_STRING; 
    }
}
            

Header File Code (Ocamera.h)

#ifndef OCAMERA_H__
#define OCAMERA_H__
enum
{
  CAMERAOBJECT_SPC_PROJECTION_MAPPING = 1000,  //First ID should start at 1000
    SPC_MAPPING_LATLONG = 1,
    SPC_MAPPING_CUBIC = 2,
    SPC_MAPPING_CUBIC32 = 3,
    SPC_MAPPING_CUBIC_STRING = 4,
};
#endif	// OCAMERA_H__

String File Code (Ocamera.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  CAMERAOBJECT_SPC_PROJECTION_MAPPING    "Mapping";
    SPC_MAPPING_LATLONG    "Lat-Long";
    SPC_MAPPING_CUBIC    "CubeMap(cross)";
    SPC_MAPPING_CUBIC32    "CubeMap(3x2)";
    SPC_MAPPING_CUBIC_STRING    "CubeMap(string)";
}