Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID CAMERA_PROJECTION
Element Information
Sample Code
Example code for the id CAMERA_PROJECTION in Ocamera
Note that this is not the actual code from the Ocamera file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ocamera.res)
LONG CAMERA_PROJECTION { CYCLE { Pperspective; Pparallel; Pleft; Pright; Pfront; Pback; Ptop; Pbottom; Pmilitary; Pfrog; Pbird; Pgentleman; Pisometric; Pdimetric; } }
Header File Code (Ocamera.h)
#ifndef OCAMERA_H__ #define OCAMERA_H__ enum { CAMERA_PROJECTION = 1000, //First ID should start at 1000 Pperspective = 1, Pparallel = 2, Pleft = 3, Pright = 4, Pfront = 5, Pback = 6, Ptop = 7, Pbottom = 8, Pmilitary = 9, Pfrog = 10, Pbird = 11, Pgentleman = 12, Pisometric = 13, Pdimetric = 14, }; #endif // OCAMERA_H__
String File Code (Ocamera.str)
// C4D-StringResource // Identifier Text STRINGTABLE { CAMERA_PROJECTION "Projection"; Pperspective "Perspective"; Pparallel "Parallel"; Pleft "Left"; Pright "Right"; Pfront "Front"; Pback "Back"; Ptop "Top"; Pbottom "Bottom"; Pmilitary "Military"; Pfrog "Frog"; Pbird "Bird"; Pgentleman "Gentleman"; Pisometric "Isometric"; Pdimetric "Dimetric"; }