Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_MORPH_DEFORMER_OBJECT_APPLY_BASEPOSE
Element Information
Sample Code
Example code for the id ID_CA_MORPH_DEFORMER_OBJECT_APPLY_BASEPOSE in Ocamorphdeformer
Note that this is not the actual code from the Ocamorphdeformer file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ocamorphdeformer.res)
BOOL ID_CA_MORPH_DEFORMER_OBJECT_APPLY_BASEPOSE { }
Header File Code (Ocamorphdeformer.h)
#ifndef OCAMORPHDEFORMER_H__ #define OCAMORPHDEFORMER_H__ enum { ID_CA_MORPH_DEFORMER_OBJECT_APPLY_BASEPOSE = 1000, //First ID should start at 1000 }; #endif // OCAMORPHDEFORMER_H__
String File Code (Ocamorphdeformer.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_MORPH_DEFORMER_OBJECT_APPLY_BASEPOSE "ApplyBasePose"; }