Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY
Element Information
Sample Code
Example code for the id ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY in Ocharacterbase
Note that this is not the actual code from the Ocharacterbase file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ocharacterbase.res)
LONG ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY { ANIM OFF; HIDDEN ; CYCLE { ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CUBE; ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CUBE_WIRE; ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SQUARE; ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SQUARE_WIRE; ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CIRCLE; ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CIRCLE_WIRE; ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SPHERE; } }
Header File Code (Ocharacterbase.h)
#ifndef OCHARACTERBASE_H__ #define OCHARACTERBASE_H__ enum { ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY = 1000, //First ID should start at 1000 ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CUBE = 1, ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CUBE_WIRE = 2, ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SQUARE = 3, ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SQUARE_WIRE = 4, ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CIRCLE = 5, ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CIRCLE_WIRE = 6, ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SPHERE = 7, }; #endif // OCHARACTERBASE_H__
String File Code (Ocharacterbase.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY "Style"; ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CUBE "SolidCube"; ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CUBE_WIRE "Cube"; ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SQUARE "FilledSquare"; ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SQUARE_WIRE "Square"; ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CIRCLE "FilledCircle"; ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CIRCLE_WIRE "Circle"; ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SPHERE "Sphere"; }