Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID DESTRUCTOROBJECT_RANDOM
Element Information
Sample Code
Example code for the id DESTRUCTOROBJECT_RANDOM in Odestructor
Note that this is not the actual code from the Odestructor file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Odestructor.res)
REAL DESTRUCTOROBJECT_RANDOM { UNIT PERCENT; MIN 0.0; MAX 100.0; }
Header File Code (Odestructor.h)
#ifndef ODESTRUCTOR_H__ #define ODESTRUCTOR_H__ enum { DESTRUCTOROBJECT_RANDOM = 1000, //First ID should start at 1000 }; #endif // ODESTRUCTOR_H__
String File Code (Odestructor.str)
// C4D-StringResource // Identifier Text STRINGTABLE { DESTRUCTOROBJECT_RANDOM "Randomness"; }