Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID EXPLOSIONOBJECT_RANDOM
Element Information
Sample Code
Example code for the id EXPLOSIONOBJECT_RANDOM in Oexplosion
Note that this is not the actual code from the Oexplosion file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oexplosion.res)
REAL EXPLOSIONOBJECT_RANDOM { MIN 0.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; STEP 1; MINSLIDER 0; MAXSLIDER 100; DEFAULT 0; }
Header File Code (Oexplosion.h)
#ifndef OEXPLOSION_H__ #define OEXPLOSION_H__ enum { EXPLOSIONOBJECT_RANDOM = 1000, //First ID should start at 1000 }; #endif // OEXPLOSION_H__
String File Code (Oexplosion.str)
// C4D-StringResource // Identifier Text STRINGTABLE { EXPLOSIONOBJECT_RANDOM "Randomness"; }