Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID EXPLOSIONFX_DISAPPEARKIND
Element Information
Sample Code
Example code for the id EXPLOSIONFX_DISAPPEARKIND in Oexplosionfx
Note that this is not the actual code from the Oexplosionfx file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oexplosionfx.res)
LONG EXPLOSIONFX_DISAPPEARKIND { PARENTID EXPLOSIONFX_DISAPPEAR; CYCLE { EXPLOSIONFX_DISAPPEARKIND_TIME; EXPLOSIONFX_DISAPPEARKIND_DIST; } }
Header File Code (Oexplosionfx.h)
#ifndef OEXPLOSIONFX_H__ #define OEXPLOSIONFX_H__ enum { EXPLOSIONFX_DISAPPEARKIND = 1000, //First ID should start at 1000 EXPLOSIONFX_DISAPPEARKIND_TIME = 1, EXPLOSIONFX_DISAPPEARKIND_DIST = 2, }; #endif // OEXPLOSIONFX_H__
String File Code (Oexplosionfx.str)
// C4D-StringResource // Identifier Text STRINGTABLE { EXPLOSIONFX_DISAPPEARKIND "CLDisappearKind"; EXPLOSIONFX_DISAPPEARKIND_TIME "Time"; EXPLOSIONFX_DISAPPEARKIND_DIST "Distance"; }