Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID FEATHER_OBJECT_GENERATE
Element Information
Sample Code
Example code for the id FEATHER_OBJECT_GENERATE in Ohairfeather
Note that this is not the actual code from the Ohairfeather file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ohairfeather.res)
LONG FEATHER_OBJECT_GENERATE { CYCLE { FEATHER_OBJECT_GENERATE_HAIR; FEATHER_OBJECT_GENERATE_SPLINES; } }
Header File Code (Ohairfeather.h)
#ifndef OHAIRFEATHER_H__ #define OHAIRFEATHER_H__ enum { FEATHER_OBJECT_GENERATE = 1000, //First ID should start at 1000 FEATHER_OBJECT_GENERATE_HAIR = 1, FEATHER_OBJECT_GENERATE_SPLINES = 2, }; #endif // OHAIRFEATHER_H__
String File Code (Ohairfeather.str)
// C4D-StringResource // Identifier Text STRINGTABLE { FEATHER_OBJECT_GENERATE "Generate"; FEATHER_OBJECT_GENERATE_HAIR "Hairs"; FEATHER_OBJECT_GENERATE_SPLINES "Splines"; }