Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID LIGHT_LENSEFFECTS_LENSGLOW
Element Information
Sample Code
Example code for the id LIGHT_LENSEFFECTS_LENSGLOW in Olight
Note that this is not the actual code from the Olight file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Olight.res)
LONG LIGHT_LENSEFFECTS_LENSGLOW { CYCLE { LIGHT_LENSEFFECTS_LENSGLOW_INACTIVE; LIGHT_LENSEFFECTS_LENSGLOW_CUSTOM; LIGHT_LENSEFFECTS_LENSGLOW_DEFAULT; LIGHT_LENSEFFECTS_LENSGLOW_CINEMAR4; LIGHT_LENSEFFECTS_LENSGLOW_WIDEANGLE; LIGHT_LENSEFFECTS_LENSGLOW_ZOOM; LIGHT_LENSEFFECTS_LENSGLOW_HI8; LIGHT_LENSEFFECTS_LENSGLOW_CAMCORDER; LIGHT_LENSEFFECTS_LENSGLOW_SEARCHLIGHT; LIGHT_LENSEFFECTS_LENSGLOW_ARTIFACT; LIGHT_LENSEFFECTS_LENSGLOW_STAR1; LIGHT_LENSEFFECTS_LENSGLOW_STAR2; LIGHT_LENSEFFECTS_LENSGLOW_STAR3; LIGHT_LENSEFFECTS_LENSGLOW_PURPLE; LIGHT_LENSEFFECTS_LENSGLOW_FLASHLIGHT; LIGHT_LENSEFFECTS_LENSGLOW_SUN1; LIGHT_LENSEFFECTS_LENSGLOW_SUN2; LIGHT_LENSEFFECTS_LENSGLOW_GREY; LIGHT_LENSEFFECTS_LENSGLOW_BLUE1; LIGHT_LENSEFFECTS_LENSGLOW_BLUE2; LIGHT_LENSEFFECTS_LENSGLOW_RED; LIGHT_LENSEFFECTS_LENSGLOW_YELLOWGREEN1; LIGHT_LENSEFFECTS_LENSGLOW_YELLOWGREEN2; LIGHT_LENSEFFECTS_LENSGLOW_CANDLE; } }
Header File Code (Olight.h)
#ifndef OLIGHT_H__ #define OLIGHT_H__ enum { LIGHT_LENSEFFECTS_LENSGLOW = 1000, //First ID should start at 1000 LIGHT_LENSEFFECTS_LENSGLOW_INACTIVE = 1, LIGHT_LENSEFFECTS_LENSGLOW_CUSTOM = 2, LIGHT_LENSEFFECTS_LENSGLOW_DEFAULT = 3, LIGHT_LENSEFFECTS_LENSGLOW_CINEMAR4 = 4, LIGHT_LENSEFFECTS_LENSGLOW_WIDEANGLE = 5, LIGHT_LENSEFFECTS_LENSGLOW_ZOOM = 6, LIGHT_LENSEFFECTS_LENSGLOW_HI8 = 7, LIGHT_LENSEFFECTS_LENSGLOW_CAMCORDER = 8, LIGHT_LENSEFFECTS_LENSGLOW_SEARCHLIGHT = 9, LIGHT_LENSEFFECTS_LENSGLOW_ARTIFACT = 10, LIGHT_LENSEFFECTS_LENSGLOW_STAR1 = 11, LIGHT_LENSEFFECTS_LENSGLOW_STAR2 = 12, LIGHT_LENSEFFECTS_LENSGLOW_STAR3 = 13, LIGHT_LENSEFFECTS_LENSGLOW_PURPLE = 14, LIGHT_LENSEFFECTS_LENSGLOW_FLASHLIGHT = 15, LIGHT_LENSEFFECTS_LENSGLOW_SUN1 = 16, LIGHT_LENSEFFECTS_LENSGLOW_SUN2 = 17, LIGHT_LENSEFFECTS_LENSGLOW_GREY = 18, LIGHT_LENSEFFECTS_LENSGLOW_BLUE1 = 19, LIGHT_LENSEFFECTS_LENSGLOW_BLUE2 = 20, LIGHT_LENSEFFECTS_LENSGLOW_RED = 21, LIGHT_LENSEFFECTS_LENSGLOW_YELLOWGREEN1 = 22, LIGHT_LENSEFFECTS_LENSGLOW_YELLOWGREEN2 = 23, LIGHT_LENSEFFECTS_LENSGLOW_CANDLE = 24, }; #endif // OLIGHT_H__
String File Code (Olight.str)
// C4D-StringResource // Identifier Text STRINGTABLE { LIGHT_LENSEFFECTS_LENSGLOW "FXGlow"; LIGHT_LENSEFFECTS_LENSGLOW_INACTIVE "Inactive"; LIGHT_LENSEFFECTS_LENSGLOW_CUSTOM "Custom"; LIGHT_LENSEFFECTS_LENSGLOW_DEFAULT "Default"; LIGHT_LENSEFFECTS_LENSGLOW_CINEMAR4 "Cinema4DR4"; LIGHT_LENSEFFECTS_LENSGLOW_WIDEANGLE "Wideangle"; LIGHT_LENSEFFECTS_LENSGLOW_ZOOM "Zoom"; LIGHT_LENSEFFECTS_LENSGLOW_HI8 "Hi-8"; LIGHT_LENSEFFECTS_LENSGLOW_CAMCORDER "Camcorder"; LIGHT_LENSEFFECTS_LENSGLOW_SEARCHLIGHT "Searchlight"; LIGHT_LENSEFFECTS_LENSGLOW_ARTIFACT "Artifact"; LIGHT_LENSEFFECTS_LENSGLOW_STAR1 "Star1"; LIGHT_LENSEFFECTS_LENSGLOW_STAR2 "Star2"; LIGHT_LENSEFFECTS_LENSGLOW_STAR3 "Star3"; LIGHT_LENSEFFECTS_LENSGLOW_PURPLE "Purple"; LIGHT_LENSEFFECTS_LENSGLOW_FLASHLIGHT "Flashlight"; LIGHT_LENSEFFECTS_LENSGLOW_SUN1 "Sun1"; LIGHT_LENSEFFECTS_LENSGLOW_SUN2 "Sun2"; LIGHT_LENSEFFECTS_LENSGLOW_GREY "Grey"; LIGHT_LENSEFFECTS_LENSGLOW_BLUE1 "Blue1"; LIGHT_LENSEFFECTS_LENSGLOW_BLUE2 "Blue2"; LIGHT_LENSEFFECTS_LENSGLOW_RED "Red"; LIGHT_LENSEFFECTS_LENSGLOW_YELLOWGREEN1 "Yellow-Green1"; LIGHT_LENSEFFECTS_LENSGLOW_YELLOWGREEN2 "Yellow-Green2"; LIGHT_LENSEFFECTS_LENSGLOW_CANDLE "Candle"; }