Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID LIGHT_SHADOWTYPE
Element Information
Sample Code
Example code for the id LIGHT_SHADOWTYPE in Olight
Note that this is not the actual code from the Olight file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Olight.res)
LONG LIGHT_SHADOWTYPE { CYCLE { LIGHT_SHADOWTYPE_NONE; LIGHT_SHADOWTYPE_SOFT; LIGHT_SHADOWTYPE_HARD; LIGHT_SHADOWTYPE_AREA; } }
Header File Code (Olight.h)
#ifndef OLIGHT_H__ #define OLIGHT_H__ enum { LIGHT_SHADOWTYPE = 1000, //First ID should start at 1000 LIGHT_SHADOWTYPE_NONE = 1, LIGHT_SHADOWTYPE_SOFT = 2, LIGHT_SHADOWTYPE_HARD = 3, LIGHT_SHADOWTYPE_AREA = 4, }; #endif // OLIGHT_H__
String File Code (Olight.str)
// C4D-StringResource // Identifier Text STRINGTABLE { LIGHT_SHADOWTYPE "Shadow"; LIGHT_SHADOWTYPE_NONE "None"; LIGHT_SHADOWTYPE_SOFT "ShadowMaps(Soft)"; LIGHT_SHADOWTYPE_HARD "Raytraced(Hard)"; LIGHT_SHADOWTYPE_AREA "Area"; }