Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id LIGHT_SHADOWTYPE in Olight

Note that this is not the actual code from the Olight file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Olight.res)


LONG  LIGHT_SHADOWTYPE
{
                        
    CYCLE 
    {         LIGHT_SHADOWTYPE_NONE; 
        LIGHT_SHADOWTYPE_SOFT; 
        LIGHT_SHADOWTYPE_HARD; 
        LIGHT_SHADOWTYPE_AREA; 
    }
}
            

Header File Code (Olight.h)

#ifndef OLIGHT_H__
#define OLIGHT_H__
enum
{
  LIGHT_SHADOWTYPE = 1000,  //First ID should start at 1000
    LIGHT_SHADOWTYPE_NONE = 1,
    LIGHT_SHADOWTYPE_SOFT = 2,
    LIGHT_SHADOWTYPE_HARD = 3,
    LIGHT_SHADOWTYPE_AREA = 4,
};
#endif	// OLIGHT_H__

String File Code (Olight.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  LIGHT_SHADOWTYPE    "Shadow";
    LIGHT_SHADOWTYPE_NONE    "None";
    LIGHT_SHADOWTYPE_SOFT    "ShadowMaps(Soft)";
    LIGHT_SHADOWTYPE_HARD    "Raytraced(Hard)";
    LIGHT_SHADOWTYPE_AREA    "Area";
}