Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID XMCO_COVER_TEXTURE_CHANNEL
Element Information
Sample Code
Example code for the id XMCO_COVER_TEXTURE_CHANNEL in Omcover
Note that this is not the actual code from the Omcover file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Omcover.res)
LONG XMCO_COVER_TEXTURE_CHANNEL { CYCLE { XMCO_SOURCE_CHANNEL_COLOR; XMCO_SOURCE_CHANNEL_LUMINANCE; XMCO_SOURCE_CHANNEL_TRANSPARENCY; XMCO_SOURCE_CHANNEL_REFLECTION; XMCO_SOURCE_CHANNEL_BUMP; XMCO_SOURCE_CHANNEL_ALPHA; XMCO_SOURCE_CHANNEL_DISP; XMCO_SOURCE_CHANNEL_DIFFUSION; } }
Header File Code (Omcover.h)
#ifndef OMCOVER_H__ #define OMCOVER_H__ enum { XMCO_COVER_TEXTURE_CHANNEL = 1000, //First ID should start at 1000 XMCO_SOURCE_CHANNEL_COLOR = 1, XMCO_SOURCE_CHANNEL_LUMINANCE = 2, XMCO_SOURCE_CHANNEL_TRANSPARENCY = 3, XMCO_SOURCE_CHANNEL_REFLECTION = 4, XMCO_SOURCE_CHANNEL_BUMP = 5, XMCO_SOURCE_CHANNEL_ALPHA = 6, XMCO_SOURCE_CHANNEL_DISP = 7, XMCO_SOURCE_CHANNEL_DIFFUSION = 8, }; #endif // OMCOVER_H__
String File Code (Omcover.str)
// C4D-StringResource // Identifier Text STRINGTABLE { XMCO_COVER_TEXTURE_CHANNEL "Channel"; XMCO_SOURCE_CHANNEL_COLOR "Color"; XMCO_SOURCE_CHANNEL_LUMINANCE "Luminance"; XMCO_SOURCE_CHANNEL_TRANSPARENCY "Transparency"; XMCO_SOURCE_CHANNEL_REFLECTION "Reflection"; XMCO_SOURCE_CHANNEL_BUMP "Bump"; XMCO_SOURCE_CHANNEL_ALPHA "Alpha"; XMCO_SOURCE_CHANNEL_DISP "Displacement"; XMCO_SOURCE_CHANNEL_DIFFUSION "Diffusion"; }