Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id METABALLOBJECT_ACCURATENORMALS in Ometaball

Note that this is not the actual code from the Ometaball file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Ometaball.res)


BOOL  METABALLOBJECT_ACCURATENORMALS
{
}
            

Header File Code (Ometaball.h)

#ifndef OMETABALL_H__
#define OMETABALL_H__
enum
{
  METABALLOBJECT_ACCURATENORMALS = 1000,  //First ID should start at 1000
};
#endif	// OMETABALL_H__

String File Code (Ometaball.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  METABALLOBJECT_ACCURATENORMALS    "AccurateNormals";
}