Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID MGFRACTUREOBJECT_MODE
Element Information
Sample Code
Example code for the id MGFRACTUREOBJECT_MODE in Omograph_fracture
Note that this is not the actual code from the Omograph_fracture file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Omograph_fracture.res)
LONG MGFRACTUREOBJECT_MODE { CYCLE { MGFRACTUREOBJECT_MODE_NONE; MGFRACTUREOBJECT_MODE_EXPLODE; MGFRACTUREOBJECT_MODE_EXCONNECT; } }
Header File Code (Omograph_fracture.h)
#ifndef OMOGRAPH_FRACTURE_H__ #define OMOGRAPH_FRACTURE_H__ enum { MGFRACTUREOBJECT_MODE = 1000, //First ID should start at 1000 MGFRACTUREOBJECT_MODE_NONE = 1, MGFRACTUREOBJECT_MODE_EXPLODE = 2, MGFRACTUREOBJECT_MODE_EXCONNECT = 3, }; #endif // OMOGRAPH_FRACTURE_H__
String File Code (Omograph_fracture.str)
// C4D-StringResource // Identifier Text STRINGTABLE { MGFRACTUREOBJECT_MODE "Mode"; MGFRACTUREOBJECT_MODE_NONE "Straight"; MGFRACTUREOBJECT_MODE_EXPLODE "ExplodeSegments"; MGFRACTUREOBJECT_MODE_EXCONNECT "ExplodeSegments&Connect"; }