Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id MGFRACTUREOBJECT_MODE in Omograph_fracture

Note that this is not the actual code from the Omograph_fracture file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Omograph_fracture.res)


LONG  MGFRACTUREOBJECT_MODE
{
                        
    CYCLE 
    {         MGFRACTUREOBJECT_MODE_NONE; 
        MGFRACTUREOBJECT_MODE_EXPLODE; 
        MGFRACTUREOBJECT_MODE_EXCONNECT; 
    }
}
            

Header File Code (Omograph_fracture.h)

#ifndef OMOGRAPH_FRACTURE_H__
#define OMOGRAPH_FRACTURE_H__
enum
{
  MGFRACTUREOBJECT_MODE = 1000,  //First ID should start at 1000
    MGFRACTUREOBJECT_MODE_NONE = 1,
    MGFRACTUREOBJECT_MODE_EXPLODE = 2,
    MGFRACTUREOBJECT_MODE_EXCONNECT = 3,
};
#endif	// OMOGRAPH_FRACTURE_H__

String File Code (Omograph_fracture.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  MGFRACTUREOBJECT_MODE    "Mode";
    MGFRACTUREOBJECT_MODE_NONE    "Straight";
    MGFRACTUREOBJECT_MODE_EXPLODE    "ExplodeSegments";
    MGFRACTUREOBJECT_MODE_EXCONNECT    "ExplodeSegments&Connect";
}