Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID MGMATRIXOBJECT_PARTICLE_BLENDFOLLOW
Element Information
Sample Code
Example code for the id MGMATRIXOBJECT_PARTICLE_BLENDFOLLOW in Omograph_matrix
Note that this is not the actual code from the Omograph_matrix file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Omograph_matrix.res)
REAL MGMATRIXOBJECT_PARTICLE_BLENDFOLLOW { UNIT PERCENT; MIN 0.0; MAX 100.0; CUSTOMGUI REALSLIDER; }
Header File Code (Omograph_matrix.h)
#ifndef OMOGRAPH_MATRIX_H__ #define OMOGRAPH_MATRIX_H__ enum { MGMATRIXOBJECT_PARTICLE_BLENDFOLLOW = 1000, //First ID should start at 1000 }; #endif // OMOGRAPH_MATRIX_H__
String File Code (Omograph_matrix.str)
// C4D-StringResource // Identifier Text STRINGTABLE { MGMATRIXOBJECT_PARTICLE_BLENDFOLLOW "Follow"; }