Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id MGSPLINEMASKOBJECT_AXIS in Omograph_splinemask

Note that this is not the actual code from the Omograph_splinemask file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Omograph_splinemask.res)


LONG  MGSPLINEMASKOBJECT_AXIS
{
                        
    CYCLE 
    {         MGSPLINEMASKOBJECT_AXIS_XY; 
        MGSPLINEMASKOBJECT_AXIS_ZY; 
        MGSPLINEMASKOBJECT_AXIS_XZ; 
        MGSPLINEMASKOBJECT_AXIS_SCREEN; 
    }
}
            

Header File Code (Omograph_splinemask.h)

#ifndef OMOGRAPH_SPLINEMASK_H__
#define OMOGRAPH_SPLINEMASK_H__
enum
{
  MGSPLINEMASKOBJECT_AXIS = 1000,  //First ID should start at 1000
    MGSPLINEMASKOBJECT_AXIS_XY = 1,
    MGSPLINEMASKOBJECT_AXIS_ZY = 2,
    MGSPLINEMASKOBJECT_AXIS_XZ = 3,
    MGSPLINEMASKOBJECT_AXIS_SCREEN = 4,
};
#endif	// OMOGRAPH_SPLINEMASK_H__

String File Code (Omograph_splinemask.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  MGSPLINEMASKOBJECT_AXIS    "Axis";
    MGSPLINEMASKOBJECT_AXIS_XY    "XY(AlongZ)";
    MGSPLINEMASKOBJECT_AXIS_ZY    "ZY(AlongX)";
    MGSPLINEMASKOBJECT_AXIS_XZ    "XZ(AlongY)";
    MGSPLINEMASKOBJECT_AXIS_SCREEN    "Viewport(RenderView)";
}