Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id NULLOBJECT_ORIENTATION in Onull

Note that this is not the actual code from the Onull file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Onull.res)


LONG  NULLOBJECT_ORIENTATION
{
                        
    CYCLE 
    {         NULLOBJECT_ORIENTATION_SCREEN; 
        NULLOBJECT_ORIENTATION_ZY; 
        NULLOBJECT_ORIENTATION_XZ; 
        NULLOBJECT_ORIENTATION_XY; 
    }
}
            

Header File Code (Onull.h)

#ifndef ONULL_H__
#define ONULL_H__
enum
{
  NULLOBJECT_ORIENTATION = 1000,  //First ID should start at 1000
    NULLOBJECT_ORIENTATION_SCREEN = 1,
    NULLOBJECT_ORIENTATION_ZY = 2,
    NULLOBJECT_ORIENTATION_XZ = 3,
    NULLOBJECT_ORIENTATION_XY = 4,
};
#endif	// ONULL_H__

String File Code (Onull.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  NULLOBJECT_ORIENTATION    "Orientation";
    NULLOBJECT_ORIENTATION_SCREEN    "Camera";
    NULLOBJECT_ORIENTATION_ZY    "X";
    NULLOBJECT_ORIENTATION_XZ    "Y";
    NULLOBJECT_ORIENTATION_XY    "Z";
}