Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID NULLOBJECT_ORIENTATION
Element Information
Sample Code
Example code for the id NULLOBJECT_ORIENTATION in Onull
Note that this is not the actual code from the Onull file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Onull.res)
LONG NULLOBJECT_ORIENTATION { CYCLE { NULLOBJECT_ORIENTATION_SCREEN; NULLOBJECT_ORIENTATION_ZY; NULLOBJECT_ORIENTATION_XZ; NULLOBJECT_ORIENTATION_XY; } }
Header File Code (Onull.h)
#ifndef ONULL_H__ #define ONULL_H__ enum { NULLOBJECT_ORIENTATION = 1000, //First ID should start at 1000 NULLOBJECT_ORIENTATION_SCREEN = 1, NULLOBJECT_ORIENTATION_ZY = 2, NULLOBJECT_ORIENTATION_XZ = 3, NULLOBJECT_ORIENTATION_XY = 4, }; #endif // ONULL_H__
String File Code (Onull.str)
// C4D-StringResource // Identifier Text STRINGTABLE { NULLOBJECT_ORIENTATION "Orientation"; NULLOBJECT_ORIENTATION_SCREEN "Camera"; NULLOBJECT_ORIENTATION_ZY "X"; NULLOBJECT_ORIENTATION_XZ "Y"; NULLOBJECT_ORIENTATION_XY "Z"; }