Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID PARTICLEOBJECT_TYPE
Element Information
Sample Code
Example code for the id PARTICLEOBJECT_TYPE in Oparticle
Note that this is not the actual code from the Oparticle file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oparticle.res)
LONG PARTICLEOBJECT_TYPE { CYCLE { PARTICLEOBJECT_TYPE_PYRAMID; PARTICLEOBJECT_TYPE_CONE; } }
Header File Code (Oparticle.h)
#ifndef OPARTICLE_H__ #define OPARTICLE_H__ enum { PARTICLEOBJECT_TYPE = 1000, //First ID should start at 1000 PARTICLEOBJECT_TYPE_PYRAMID = 1, PARTICLEOBJECT_TYPE_CONE = 2, }; #endif // OPARTICLE_H__
String File Code (Oparticle.str)
// C4D-StringResource // Identifier Text STRINGTABLE { PARTICLEOBJECT_TYPE "EmitterType"; PARTICLEOBJECT_TYPE_PYRAMID "Pyramid"; PARTICLEOBJECT_TYPE_CONE "Cone"; }